Necrophage PYR
The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. But the most revolting fact about these fratures, apparent only to those who can perceive the traces of foul magic on them, is that they were somehow made from living men — a process about which almost nothing is known, but which can be nothing but nightmarish.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
Information
Advances from: | Ghoul PYR |
Advances to: | Ghast PYR |
Cost: | 27 |
HP: | 47 |
Movement: | 5 |
XP: | 120 |
Level: | 2 |
Alignment: | chaotic |
ID | Necrophage pyr |
Abilities: |
Attacks (damage - count)
claws melee | 7 - 3 blade | poison |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 40% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |